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Autor Tema: Lista completa de comandos de chat  (Leído 5410 veces)

Nucleorion

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Lista completa de comandos de chat
« en: Mayo 27, 2015, 01:30:48 pm »
· /vote yes // same as pressing button
· /vote no // same as pressing button
· /ping // same as pressing button
· /w <sendee> <chat> // whisper to given player - <sendee> can be just the first few letters of player's name if they are unique

· /whisper <sendee> <chat> // same functionality as "/w"
· /callvote nextsession // proceeds to next session (practice to qual, for example)
· /callvote nextrace // proceeds to next event in dedicated server track list
· /callvote event <name> // proceeds to given event (such as "24 Hours of Toban" or "Mills Special Event")
· /callvote restartrace // restarts the race
· /callvote restartwarmup // client request to go to the beginning of warmup
· /restartwarmup // admin/server command to go to the beginning of warmup
· /callvote restartweekend // goes back to practice
· /callvote addai // adds 1 AI
· /callvote add5ai // adds 5 AI
· /callvote kick <name> // kick specified player out of race
· /callvote ban <name> // bans specified player from server
· /admin <password> // take over administrator or super-admin (wrong or no password = stop being administrator)
· /apwd <password> // super-admin/server command to change the regular admin password - this will eliminate all current regular admins

· /editgrid <pos> <name> // admin command to move the specified player to the given position on the grid - note that you should do the grid from first to last or you may fail to achieve the expected results

· /setmass <mass> <name> // admin/server command to apply a penalty mass (0-255 kg) to the specified player with immediate effect, lasting for the rest of the weekend.

· /batch <file> // admin/server command to run given batch file of these chat commands (see full description elsewhere)
· /changelaps <laps> <name> // admin/server command to adjust the number of completed laps (-10 to +10) to the specified player for the purpose of allowing live stewards' input into the game's scoring system.

· /addpenalty <code> <name> // admin/server command adds a penalty to the given player. The following are valid values for <code>: -2=longest line, -1=drive-thru, 0-60=stop/go penalty number of seconds.

· /subpenalty <code> <name> // admin/server command removes a penalty from the given player. The following are valid values for <code>: 0=remove one stop/go penalty, 1=remove one drive-thru penalty, 2=remove one longest line penalty, 3=remove all penalties.

· /throwyellow [<laps>] // admin/server command starts a full-course caution for the given number of laps (must be at least 2). If laps is not given, normal randomized value will apply.

· /clearyellow // admin/server command nds a full-course caution as soon as possible, regardless of the planned number of laps.
· /racelength <code> <value1> [<value2] // admin/server command changes the race length for the next race: <code>=0 sets a <value1> % length race, <code>=1 sets a <value1>-lap race, <code>=2 sets a <value1>-minute (timed) race, <code>=3 sets a <value1>-lap and <value2>-minute race.

· /unthrottle <name> // admin/server command to stop throttling network data to the given client - use with great caution

· /shutdownserver // admin command tells a dedicated server to exit immediately.
· /set upload <kbps> // change upload speed (works on own machine only, administrator can't change server's upload at this time)

· /set download <kbps> // change download speed (same as above)
· /set nagle <0 or 1> // can only be done on server - specifies whether questionable Nagle TCP algorithm is used
· /set warp <0.1 - 3.0> // in future, will affect voicechat. The warp connotation comes from the period of time to take in between sending each voice packet. 1.0 is the default.